Roll as many sheep as possible into a hole using a slingshot in this chaotic pinball and pool mash-up for the Oculus Quest.
This was an 8 man, five-month project commissioned by The VR Room. The goal was to make a short (~5 to 10 mins) and accessible multiplayer game that made use of the capabilities of the Oculus Quest. I was responsible for designing and programming gameplay in Unity and C#. I also defined asset lists, implemented art and audio and played a large role in setting up and carrying out playtests. It was very interesting and educational to design for a wireless VR headset.