Roll as many sheep as possible into a hole using a slingshot in this chaotic pinball and pool mash-up for the Oculus Quest.
This was an 8-man, five-month project commissioned by The VR Room. The goal was to make a short (~5 to 10 mins) and accessible multiplayer game that made use of the capabilities of the Oculus Quest. I was responsible for designing and programming gameplay in Unity and C#. I also defined asset lists, implemented art and audio and played a large role in setting up and carrying out playtests. I gained insights into designing for a wireless VR headset and in minimising the unintended high level of animal abuse portrayed in the game (don’t worry… in the ‘official’ lore these sheep LOVE getting flung around like a bunch of pinballs).
