The Laws of Biting is the result of a one-week Game Jam with the theme “food sustainability”. It is a 2-player turn based board game in which the players represent either The Meat Party or The Veggie Party. Both strive to generate the most income through strategically placing food factories in different biomes and buying cards with benefits. Each factory also has an environmental tax on the zone it is placed in. How will the environment look like when the game ends?
In a team of five I focused on designing and prototyping game mechanics and gameplay rules.